Core Java Training

Core Java Training in Kolkata

Prerequisite: C / C++

Course Objective

The main objective of this course is to create Standalone applications using java 1.8.

Introduction

  • Programming language Types and Paradigms.
  • Why Java?
  • Flavors of Java.
  • Java Designing Goal.
  • Role of Java Programmer in Industry.
  • Features of Java Language.
  • JVM The heart of JAVA.

Language Fundamentals

The Java Environment.
  • Installation
  • Java Program Development
  • Java Source File Structure
  • Compilation
  • Executions
Basic Language Elements
  • Lexical Tokens, Identifiers
  • Keywords, Literals, Comments
  • Primitive Data types
  • Operators
  • Condition Statements
  • Control Statements
  • Arrays
  • Command line Arguments

Object Oriented Programming

  • OOPS Fundamentals
  • Object & Object reference
  • Constructors
  • Method Overloading, Recursion
  • Access Specifiers & Access Modifiers
  • Design of Accessor and Mutator Methods
  • Inheritance
  • Abstract Class
  • Interfaces
  • Cloning Objects, shallow and deep cloning

Packages

  • Organizing Classes and Interfaces in Packages
  • Package as Access Protection
  • Defining Packages
  • CLASSPATH Setting for Packages
  • Making JAR Files for Library Packages
  • Import and Static Import
  • Naming convention for Packages

Exception Handling

  • The idea behind Exception
  • Exceptions & Errors
  • Types of Exception
  • Control Flow In Exceptions
  • JVM reaction to Exceptions
  • Use if try,catch,finally,throw,throws in Exception Handling
  • In-built and User Defined Exceptions
  • Checked and Un-Checked Exceptions
  • Top 10 Exceptions

Multi Threading

  • Understanding Threads
  • Needs of Multi-threaded Programming
  • Thread Life-Cycle
  • Creating Child Threads
  • Multi Threads in a program
  • Thread Priorities
  • Synchronizing Threads
  • Producer consumer Problem Solving
  • Inner Communication of Threads

Input/Output Operation in Java(java.io Package)

  • Streams and the new I/O Capabilities
  • Understanding Streams
  • The Classes for Input and Output
  • The Standard Streams
  • Working with File Object
  • File I/O Basics
  • Reading and Writing to Files
  • Buffer and Buffer Management
  • Read/Write Operations with File Channel
  • Fromatted Input/Output
  • Sequence Input
  • Random Access
  • Serializing Objects
  • Character Streams

GUI Programming

  • Designing Graphical User Interfaces in Java
  • Components and Containers
  • Basics of Components
  • Using Containers
  • Layout Managers
  • AWT Components
  • Event-Driven Programming in Java
  • Adapter Classes as Helper Classes in Event Handling
  • Anonymous Inner classes a Short cut to Event Handling
  • Adding A Menu to Window
  • Dialog Boxes
  • Built-in Dialog Boxes – FileDialog
  • Extending GUI Features Using Swing Components

APPLETS

  • Applet & Application
  • Applet Architecture
  • Parameters to Applet
  • Embedding Applets in Web page
  • Applet Security Policies

Collections Framework & Utility Classes

  • Utility Methods for Arrays
  • String Tokenizer
  • Observable and Observer Objects
  • Date & Time
  • Data structures
  • Timer and Timer Task for Job Scheduling
  • Using Scanner
  • Regular Expression
  • Collections of Objects
  • Colletion Types
  • List
  • Set
  • Sequence
  • Map
  • Understanding Hashing
  • Use of ArrayList & Vector
  • Hashtable & HashMap